Java Rock-Paper-Scissors Game: As part of my Java learning journey, I developed this project to deepen my understanding of core Java concepts. I focused on implementing key features such as interfaces for defining player behavior, organizing classes into packages for better structure, and handling user input for interactive gameplay.
Utilizing Java's built-in 'Random' class, the game provides a randomized computer player for dynamic gameplay experiences. This allowed me to grasp the fundamentals of Java's standard library and its utility classes.
A crucial aspect of this project was testing. I used JUnit, a widely-used testing framework in the Java ecosystem, to create comprehensive test cases. These tests cover various scenarios, such as rock beating scissors or paper beating rock. By running these tests, I ensured that the game's logic was robust and consistent across all possible moves and outcomes.
Overall, this project served as an excellent opportunity to apply theoretical Java knowledge into practical implementation. It enhanced my skills in object-oriented programming, package management, user input handling, and testing methodologies, all essential for becoming a proficient Java developer.